T.}{.O.R. wrote:Quick question - has something been included in the RFB to fix the 'sub on the rails' issue?
The current environmental mod work fixed it, IIRC.
T.}{.O.R. wrote:Quick question - has something been included in the RFB to fix the 'sub on the rails' issue?
T.}{.O.R. wrote:Is anybody else getting lower FPS in conning tower when surfaced (radars are active)?
Teddy Bär wrote:My frame rate is shockingly low 19 with 8x AA (16 samples) & 16x AF![]()
I had a poor showing of 30fps with 4x AA (8 samples) & 8x AF![]()
I run in window mode 1920 x 1200 and everything maxed out. Seems that something is amiss.
LukeFF wrote:Teddy Bär wrote:My frame rate is shockingly low 19 with 8x AA (16 samples) & 16x AF![]()
I had a poor showing of 30fps with 4x AA (8 samples) & 8x AF![]()
I run in window mode 1920 x 1200 and everything maxed out. Seems that something is amiss.
Where are you getting the lowest frame rates?
LukeFF wrote:First post updated with new information. The big thing that needs to be tested here is the visual sensors mod work by Hitman. Please be sure to read his readme file before testing out these new changes.
T.}{.O.R. wrote:[*] May I request that you add the second part of the Vickers03's control room mod? PORPIOSE control room is missing from what I was able to see...
- Before I installed the patch I reinstalled the game and applied this on a clean SH4 install. In doing so I took Balao class for a short drive, and found out that it pitches much nicer in stock version - the bow is almost first to brake the water, compared to RFB2.0 where CT is always first to surface. I am guessing that this goes for all submarines but I didn't bother testing it more. Is there anything that can be done about this?
Deck guns / AA guns - why are they always painted in black, no matter which paint scheme is applied to the boat? This is one thing I also noticed in stock game, deck guns / AA guns paint changes according to the paint scheme applied to the boat. Can this be fixed in RFB? In TMO, before Ducimus made it as an upgrade, you could manually enable a mod which would apply the appropriate paint to the deck armament.
- Navigation Map Make-Over with Airbases - have you seen this mod? IRC you mentioning that grid patrol zones would be a nice add-on to RFB.
A couple of changes to the commands.cfg:
- BACKSPACE = normal TC
- View - 'strafe up' & 'strafe down' re-enabled
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